What do you know about Fortnite?

Epic Games' Fortnite is an online video game that was published in 2017. It comes in three different game mode variants, all of which share the same basic gameplay and game engine: Fortnite: Save the World is a cooperative hybrid tower defense/shooter/survival game for up to four players in which they must fight off zombie-like monsters while defending objects with traps and fortifications they can construct.

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Let's Know What Fortnite is?

Fortnite Creative, a free-to-play battle royale game in which users are given complete flexibility to construct worlds and battle arenas, and Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 people compete to be the last person standing. Early access titles Save the World and Battle Royale were launched in 2017, while Creative was released on December 6, 2018.

While Epic Games' Save the World and Creative versions were successful, Fortnite Battle Royale became a global phenomenon in less than a year, attracting more than 125 million players, making hundreds of millions of dollars per month, and generating $9 billion in revenue in its first two years.


What are the Different modes of Fortnite

Fortnite: Save the World is a cooperative player-versus-environment game in which four players work together on numerous tasks to achieve a shared goal. The game takes place after a freak storm sweeps the globe, killing 98 percent of the people and leaving the survivors vulnerable to zombie-like “husks.”

The players assume the roles of commanders of home base shelters, collecting supplies, rescuing people, and defending equipment that assists in either gathering data on the storm or pushing it back. Players get a variety of in-game objects from missions, including hero characters, weapon and trap schematics, and survivors, all of which can be levelled up with earned experience.

Fortnite Creative is a sandbox game mode akin to Minecraft in which players have complete freedom to generate anything from the game on an island, including battle arenas, race tracks, platforming challenges, and more.

Players can obtain basic resources such as wood, brick, and metal by using their pickaxe to demolish existing structures on the map. Following that, the player can use these materials to construct fortifications such as walls, floors, and staircases in all modes. Such fortification components can be modified to include features such as windows and doors. The materials used have varying levels of durability and can be upgraded to stronger versions by utilising more of the same type of material.

What's the Story of its Making?

Following the release of Gears of War 3 in 2011, Epic Games had an internal game jam that resulted in the creation of Fortnite. Though it was not one of the titles generated during the jam, the idea of combining the building game genre, which includes games like Minecraft and Terraria, with the shooter game genre evolved, resulting in the creation of Fortnite.

Fortnite's development was slowed by a number of factors, including a transfer from Unreal Engine 3 to Unreal Engine 4, a deeper role-playing game strategy to lengthen the game's life, and a change in graphic style from a gloomy to a cartoonish design.

Furthermore, Epic was trying to enter into the games as a service business and enlisted the support of Chinese publisher Tencent; as a result, several executives, including Cliff Bleszinski, who had been a significant part of Fortnite's development, left the company. Fortnite's strategy was shifted to become Epic's testbed for games as a service, which slowed development even more.

Epic was able to prepare to debut Fortnite as a paid early access title in July 2017, with intentions to offer it as a free-to-play title sometime in 2019, all while gathering user feedback to enhance the game. The player-versus-environment game in Fortnite Battle Royale was dubbed “Save the World” after its introduction. In the end, Epic decided to make Save the World a paid product, releasing it on June 29, 2020, after it was taken out of early access.

Wrapping Up

By August 2017, right before the release of Battle Royale, the Save the World mode had surpassed one million players. Epic Games split their staff between Save the World and Battle Royale to give better support for both modes when Fortnite Battle Royale became a commercial success. Over 10 million people had played the mode within two weeks of its debut, and by June 2018, right after the Nintendo Switch's release, it had surpassed 125 million players.