Divinity: Fallen Heroes Has Been Put On Hold
In a stunning announcement, developer Larian Studios stated that the production of Divinity: Fallen Heroes has been put on hold indefinitely.
In a statement released on Twitter, Larian said that the game would require far more development time and resources than are currently available to bring it to fruition in a fun and sustainable way.
Devs Comment On The Hold
“Originally scheduled for a November 2019 release, it has become clear to everyone involved that the game will require far greater development time and resources than are currently available,” the statement said.
“In the future, we at Larian will continue to work on Baldur's Gate 3, with news on that project expected soon, while Logic Artists will concentrate on their own Expeditions games,” the company said.
Since we are also independent developers, we understand and appreciate the necessity of a developer investing in their own intellectual property and their own future.”
Fallen Heroes developer Logic Artists stated in the same statement that “it's always sad to put an exciting project on hold, but sometimes, the realities of development and release schedules simply assert themselves in ways that are out of anyone's control.” Logic Artists was previously contracted to develop Fallen Heroes.
We're also wondering as to how long the delay will last for this particular game. Given the nature of the delay, it seems reasonable to assume that it will not be released until after Baldur's Gate 3 and Logic Artist's next project, both of which are currently in development.
Because the release dates for those games are still a little up in the air, your guess is as good as ours as to when (or if) we'll get to witness Fallen Heroes in action once more.
About Divinity: Fallen Heroes
There are already comparisons between Fallen Heroes and XCOM. It's true, though, that this comparison is not completely correct.
There are 60 missions in all in Fallen Heroes, and they all require you to leave your home base (the Lady Vengeance ship) in order to accomplish various goals.
There are over 200 character skills and over 100 pieces of equipment that you can assign to your characters.
You may not realize it, but Fallen Heroes shares more DNA with the Original Sin games than you think. To begin with, its fighting system resembles that of Original Sin 2 far more than that of XCOM or other games in the genre.
Many of the RPG aspects that made Original Sin 2 so popular will be retained in Fallen Heroes. That means you'll still have to make difficult decisions and deal with the ramifications of those decisions in both gameplay and story.
This game is more like a condensed version of the Original Sin series than anything else.
Divinity: Fallen Heroes Trailer
This is disappointing news given how potential Fallen Heroes appeared to be, but we're looking forward to seeing more from the project whenever it may return in the future.
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